The final design i came up with was this shack, it will fit within the game quite fell in my opinion. and will be interesting to create in 3DS Max.
Saturday, 9 March 2013
House/Shack design
I started off designing big abandoned buildings, after researching even more into the environment where it would be set i realised that most of the buildings would be small and cheaper looking than the ones i had started to design, i changed my designs to reflect this.
Final hotel and turnaround!
The design i came up with for the final design is a simple squared building, with plenty of windows for the rooms, the inside of this is also being produced by second years. So hopefully everything will line up with their designs.
Hotel Designs
The buildings i decided to design and create are a hotel, a shop, a school and a house/shack. The designs below are of the hotel, i also designed different windows and doors for it, to try and change the feel of the whole design.
Trabant Design and Turnaround
The final car i came up with was a 1975 Trabant, these were very common in Russia in the 70's so would definately be found within the game. The final model will be more beaten up than this design though.
Prop Ideas
Heres a few designs for my initial ideas for props. I designed more cars than smaller props as I thought a car would suit the game environment better but also would be more interesting to create.
Pre Production!
So pre-production for the FMP has been handed in, haven't updated the blog in a while though so here goes..
I'm currently working on a games project with quite a few other students, including some second years. we each had a particular part of the game to create, for me i had to design and create four different buildings set in an abandoned russian town, and also a variety of props.
I'm currently working on a games project with quite a few other students, including some second years. we each had a particular part of the game to create, for me i had to design and create four different buildings set in an abandoned russian town, and also a variety of props.
Subscribe to:
Posts (Atom)
































