Friday, 3 May 2013
School Update
I've been working on the school recently so decided to show you where i'm at so far with it, along with the diffuse, I have also added a bump map now, so that the bricks of the building would stand out and give more depth to the whole model. Aswell as the new map, I have added windows i think these fit in well with the whole model and feel of the game. Still got quite a bit more left to do though!
Friday, 12 April 2013
UPDATE!!!
So here is where i'm at so far with creating and texturing the models. these are just the plain diffuse maps, i still need to create and apply normal, specular and ambient occlusion. So i still got quite a bit left to do, i also still got the hotel to unwrap and texture. I really enjoyed modelling the car, i'm not too pleased with the texturing of it so far though. I need to go back and tweak certain parts of each of the diffuse maps so that i'm happy with them.
Ultimate Image
As
part of the business module for my course, i had to create an ultimate image
that shows off my work, i had a few various ideas for this project but i didn't
like the outcome of each one. This is the final design i came up with and i'm
pretty happy with it. It shows the car that i have modelled, in its wireframe,
shaded and textured stages.
Saturday, 9 March 2013
Final Shop and Turnaround
This is the final shop design and its turnarounds, including a textured turnaround and previz. hope you guys like! models of each building and the car shall be uploaded soon!
Shop designs
This is the final building design, the shop. I wanted the shop to have big windows but be a fairly small building, so the design i came up with has four big windows and just a door, which is exactly what i wanted.
Final School and turnarounds
This is the final design of the school building and its turnarounds. I created a previz for each of the building to see if they fitted the environment, it also helped with seeing what kind of scene each building could sit in.
School Ideas
I wanted the school to be quite squared but not the same as the design for the hotel, i played about with this design a little, trying to make it different from the hotel.in the end i made it quite long but quite thin also, the complete opposite of the hotel design.
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