Heres a few designs for my initial ideas for props. I designed more cars than smaller props as I thought a car would suit the game environment better but also would be more interesting to create.
Saturday, 9 March 2013
Pre Production!
So pre-production for the FMP has been handed in, haven't updated the blog in a while though so here goes..
I'm currently working on a games project with quite a few other students, including some second years. we each had a particular part of the game to create, for me i had to design and create four different buildings set in an abandoned russian town, and also a variety of props.
I'm currently working on a games project with quite a few other students, including some second years. we each had a particular part of the game to create, for me i had to design and create four different buildings set in an abandoned russian town, and also a variety of props.
Thursday, 15 November 2012
Renders of the final character
Here's some turnarounds of the final character and props. Not too happy with how these videos turned out. I don't really like the lighting setup that i had created. For the next problem i think i'll take more time into creating a decent setup for the lights. Sorry for the quality of the videos.
Turnarounds - Character and Props
So the spec anim project went alright, finished for this week now though. Picking up again in a few weeks, to add more detail to the character in Zbrush. Haven't used Zbrush before, so it should be interesting to learn a new programme. I was pretty happy with the final design for the character, i think it'll suit the final environment quite well. Here's the final turnarounds, coloured and uncoloured of the character and both of the props.
Tuesday, 16 October 2012
3rd year - time to knuckle down!
So my final year has begun. Feeling nervous and anxious to be honest but very excited to get the project started. Really feel I need to knuckle down and produce some of my best work. Going to be a long and hard year but looking forward to it!!
The big brief!!
So the idea my group has come up with is a first person shooter in a small Russian town that has been abandoned due to an explosion at a power plant and the radiation that came after it. I have been tasked with creating one third of the environement and various props that will litter the scene.
Before i get started on all this mind, there is another project to focus on..
for this project i am to create two props and a character in Maya, a programme i have never used before..
The big brief!!
So the idea my group has come up with is a first person shooter in a small Russian town that has been abandoned due to an explosion at a power plant and the radiation that came after it. I have been tasked with creating one third of the environement and various props that will litter the scene.
Before i get started on all this mind, there is another project to focus on..
for this project i am to create two props and a character in Maya, a programme i have never used before..
Thursday, 31 May 2012
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