Saturday, 9 March 2013

Final Shop and Turnaround

This is the final shop design and its turnarounds, including a textured turnaround and previz. hope you guys like! models of each building and the car shall be uploaded soon!





Shop designs

This is the final building design, the shop. I wanted the shop to have big windows but be a fairly small building, so the design i came up with has four big windows and just a door, which is exactly what i wanted. 
 








Final School and turnarounds

This is the final design of the school building and its turnarounds. I created a previz for each of the building to see if they fitted the environment, it also helped with seeing what kind of scene each building could sit in.





School Ideas

I wanted the school to be quite squared but not the same as the design for the hotel, i played about with this design a little, trying to make it different from the hotel.in the end i made it quite long but quite thin also, the complete opposite of the hotel design.  










Final Shack and turnarounds

The final design i came up with was this shack, it will fit within the game quite fell in my opinion. and will be interesting to create in 3DS Max.





House/Shack design

 I started off designing big abandoned buildings, after researching even more into the environment where it would be set i realised that most of the buildings would be small and cheaper looking than the ones i had started to design, i changed my designs to reflect this.









Final hotel and turnaround!

The design i came up with for the final design is a simple squared building, with plenty of windows for the rooms, the inside of this is also being produced by second years. So hopefully everything will line up with their designs.